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Some games will require you to relaunch them before the item will be downloaded. IhateTrains - Lead, programming, data files, testing Idhrendur - Setting up the project, sanity checks and review Zemurin - Review, advice lukaslunt - Data files comagoosie - librakaly save melter. Forum list Trending Latest New posts. Paradox Wikis. Imperator Wiki. Active Wikis. From Imperator Wiki. Imperator To CK3 Converter.
Q: The generated mod was in a different language than my savegame. A: Go in the mod of the converted save, then in setting. A: This is an issue with the localisation.
See above if you may have changed the language, if not check the localisation files in the converter for the offending countries. Sometimes Vic2 fails to load localizations and merely needs to be restarted. Q: The country crashes upon selecting a country and pressing play at main screen A: Upload your save to PDX forums for further study. Q: The game forbids me to select nations. A: Upload your save to PDX forums for further study.
We're always on lookout for programmers, modders, editors and similar, for this and all other current projects. If you have the expertise, or a wish to learn, and a desire to help us with converter projects, you are more than welcome to contact us and join our team. Converter relies on configuration. This file is uniformly generated by the Frontend every time a conversion is started.
However, for non-windows builds the converter has to be ran manually and this file needs to be set by hand as well. It will typically be in the Steam folder, and the frontend should find it automatically. When properly set in the configurations file, it should look something like the following. It will typically be in My Documents, and the frontend should find it automatically.
A path on your computer where Crusader Kings 2 keeps exported games. It is used to look up needed mods. More recent variants of CK2 converter both official and ours will drop the CK2 mod directly into EU4 mod directory, so you should point this path there:. A path on your computer where Victoria 2 is installed. It is used to look up a great many items for the converter.
If Victoria 2 was installed from Steam, it will typically be in the Steam folder, and the frontend should find it automatically. If Victoria 2 was not installed from Steam, it will be wherever the game was installed, and the frontend will need to be shown where it is.
A path on your computer where Victoria 2 keeps temporary files. It is used to look up province adjacencies. Used to instruct the frontend on which game to convert. I need make sure the new converter s? I have a bunch of new features I might want to add. Expanded map and all that. It's not really useful for me to work on this until the converter itself has stabilised and we know what sorts of options it needs in configuration. It's hardly ever downloaded any more, and there have only been a handful of questions at all this year.
I anticipate one more release, too, when my AAR gets to around that point. This is the focus of my development efforts, so it's worth keeping an eye on.
I'll leave it in it's current state, then. Idhrendur: Just a quick update from my side of things, since it's been a while since I added anything to sourceforge. The company I worked for went bankrupt recently, which means I have to find a new job, and - to complicate matters - I'm considering moving to another city as well. Depending on how all of this goes, I might have very little or very much time to work on the frontend over the summer.
At which point it would be great if the frontend was up to date as well. The major thing I'm working on before all this happened, was how to handle the inclusion of converter specific paths , which the frontend up to this point hasn't needed.
Basically, prior to this, all converters only needed to support certain pre-defined paths, which existed for almost all the different converters: installation path, save game path, mod path, etc, so I more or less hard coded that tab in the frontend.
I'm currently considering whether or not I should change that, making the frontend even more generic. Either way, I'll keep you updated as soon as I have something that works.
Have you thought enough about this to describe how you intend to let this be configured? Without knowing anything about how this works, I'll just list a few options that comes to mind: A separate configuration file That is, not configuration.
A separate configuratoin file that the frontend can construct. A part of configuration. Depending on the complexity, I'd rather go for option 1, which may or may not lead to option 2 eventually. If it gets included in configuration. Click to expand Idhrendur said:. Ouch, that's no fun at all. So no worries there though having a frontend included with EU4 to V2 would stop configuration-related errors from getting brought up. As to that post, I understood it to be something that can be handled by the pop conversion code once it's up and running, with maybe some new rules in the culture conversion configuration file.
Jul 22, Extract anywhere. Run V2toDH. In the second text box, paste your Victoria 2 Directory. An example is shown in the textbox. Are you using a mod? Yes — go to step 7.
No — go to step 8. Wait about minutes depending on computer speed. Go to your Darkest Hour directory. This is a slimmed down version of Darkest hour full. Go to the output folder where you placed the V2toDH. Replace everything. Please post this info if the converter is not working There is a problem with the conversion: Please send me an image or paste what the error said during conversion.
There is a problem when I load the game: 1.
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